![]() DirectX forms part of the installation, but thankfully, the game not only asks the user before installing it, but will also detect if it is already installed and what version it is, and advise the user accordingly. ![]() There are no options for different installation sizes and the game cannot be played without the CD. The installation is a relative breeze, asking only for a destination directory and needing about 40MB of hard drive space. Does that make it a good purchase? Maybe, depending on none other than yourself, dear reader. What USNF '97 is, in essence, is "USNF Gold for Windows 95", with an extra campaign and some Janes reference material. There are also minor feature additions to gameplay, like a "best textures" option that will improve the graphics further at the cost of performance. It adds one more campaign (Vietnam) to those already seen in the USNF products. What does it bring to the table? Well, the first thing one will notice is that this latest offering is Windows-95-only, so DOS users will find themselves out in the cold. Yes, in a grimace-inducing embrace of the current year-as-version fad that Windows 95 started, EA is releasing its latest USNF product. Well, those who thought that they had seen the last of this venerable game engine are being forced to think again, as Electronic Arts throws yet another chip onto the USNF pile with the release of USNF '97. Buyers were somewhat surprised to find that the underlying engine in this "new" simulation was none other than the familiar USNF one, with simply different graphics for the most part. Several months later, Electronic Arts released Advanced Tactical Fighters, under its new Janes Simulations label. Well, the game engine had not yet seen retirement. Marine Fighters, were both sales successes, as was the followup USNF Gold, which combined the two in a single package for those that had not bought the prior releases. ![]() Electronic Arts read its market well, however, because the market as a whole loved it. It wasn't, however, a hard-edged sim.it quite clearly chose to dance on the "entertainment first" side of the flight sim fence, and recieved a lukewarm reaction with purists. It stressed even the highest-end computers of its day, and was indeed a beautiful thing to behold in a simulation world jaded by the dated, dull graphics of older games like Falcon 3.0. Navy Fighters, a flashy addition to the flight sim genre whose biggest initial claim to fame was its envelope-pushing graphics engine. About a year and a half ago, Electronic Arts released U.S.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |